chenxin
2020-11-27 c49c0e39e4c11a438014a0b0732ecf0968fceb5e
Assets/Scripts/Guide/GuidePanel.cs
@@ -52,7 +52,7 @@
    RectTransform dragHandImg;//拖动标识手指
    Button skillBtn;//
    Vector2 skillBtnPos = new Vector2(459, 280);
    Vector2 skillBtnPos = new Vector2(459, 44.6f);
    private Image warningImg;//大波敌人来袭提示
    /// <summary>
@@ -76,7 +76,7 @@
        backgroundImg = transform.Find("Button").GetComponent<Image>();
        skillBtn = GameObject.Find("UICamera/BottomCanvas/Panel/Energy/FireSkillBtn").GetComponent<Button>();
        skillBtn = GameObject.Find("UICamera/BottomCanvas/Panel/Energy/FireSkillBg/SkillBtn").GetComponent<Button>();
        skillBtn.interactable = false;
        towerBuyBtn = GameObject.Find("UICamera/BottomCanvas/Panel/TowerBuyBtn");
        RectTransform tmpTs = towerBuyBtn.GetComponent<RectTransform>();
@@ -246,7 +246,7 @@
            fire1PS1.Play();
            fire1PS2.Play();
            EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayAppearEffect, fire1.transform.position);
            //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayAppearEffect, fire1.transform.position);
        }
    }
    public void Step1_2()
@@ -258,7 +258,7 @@
        DestoryButtonListener(towerBuyBtn);
        SetRimActive(false);
        CloseMask();
        EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayAppearEffect, fire2.transform.position);
        //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayAppearEffect, fire2.transform.position);
        //RemoveButtonListener(towerBuyBtn);
    }
@@ -401,6 +401,7 @@
        woodPS2.Play();
        towerPos2.enabled = true;
        DestoryButtonListener(towerBuyBtn);
        towerBuyBtn.gameObject.SetActive(false);
    }
@@ -557,6 +558,12 @@
        RemoveButtonListener(skillBtn.gameObject);
    }
    public void FinishGuide()
    {
        towerBuyBtn.gameObject.SetActive(true);
    }
    #region 按钮以及提示
@@ -581,7 +588,7 @@
        {
            image_Rim_Rect.anchoredPosition = towerBuyBtnPos - tmpOffect;
        }
        else if (target.gameObject.name == "FireSkillBtn")
        else if (target.gameObject.name == "SkillBtn")
        {
            image_Rim_Rect.anchoredPosition = skillBtnPos - tmpOffect;
        }
@@ -621,7 +628,7 @@
        {
            image_Rim_Rect.anchoredPosition = towerBuyBtnPos - tmpOffect;
        }
        else if (target.gameObject.name == "FireSkillBtn")
        else if (target.gameObject.name == "SkillBtn")
        {
            image_Rim_Rect.anchoredPosition = skillBtnPos - tmpOffect;
        }
@@ -682,7 +689,7 @@
        {
            maskObj.InitForCamera(target, towerBuyBtnPos, x, y);
        }
        else if (target.gameObject.name == "FireSkillBtn")
        else if (target.gameObject.name == "SkillBtn")
        {
            maskObj.InitForCamera(target, skillBtnPos, x, y);
        }