Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -39,9 +39,6 @@ // 开始出现技能塔的时间: public static float SKILL_TOWER_TIME = 30.0f; // 购买之后直接出现2级宝石的时间. public static float LEVELUP_TOWER_TIME = 10.0f; protected System.Random mRandom; protected int rTowerIdx = 2; @@ -291,7 +288,7 @@ if (gameUI.isBuilding) gameUI.CancelGhostPlacement(); if (EndlessUIStart.instance.GameStartTime >= LEVELUP_TOWER_TIME) if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME) { if (level == -1) level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);