wangguan
2020-12-10 c4e6d5838229decfda40a33d7355522f1a47921c
Assets/Scripts/Common/HttpHelper.cs
@@ -47,12 +47,14 @@
        {
            request = UnityWebRequest.Post(url, form);
        }
        request.timeout = 10;//超时判断
        yield return request.SendWebRequest();
        if (request.isHttpError || request.isNetworkError)
        {
            Debug.LogErrorFormat("Request Error: {0}", request.error);
            callback?.Invoke(null);
            yield break;
        }
        if (request.isDone)
        {