wangguan
2020-12-24 c5679cb58551843e74d31a839de649f16885fa8b
Assets/Scripts/UI/Main/Loading.cs
@@ -18,15 +18,19 @@
        AudioSourceManager.Ins.Play(AudioEnum.BGM1);
        EventCenter.Ins.RemoveAllListener();
        TDAA_SDKManager.Ins.AddListener();
        EventCenter.Ins.Add((int)KTGMGemClient.EventType.ChangeScene, ChangeScene);
        progressSlider = transform.Find("BGPanel/Progress").GetComponent<Slider>();
        progressSlider.value = 0;
        //progressSlider.gameObject.SetActive(false);
        progressSlider.gameObject.SetActive(false);
        bg = transform.Find("BGPanel").gameObject;
        bg.SetActive(false);
    }
    private void ChangeScene()
    {
        StartLoadingScene();
    }
    public void StartLoadingScene()
    {
        if (GameConfig.isFirstStart)
@@ -37,7 +41,8 @@
        {
            TDAA_SDKManager.Ins.OnClickRestartBtn();//重玩
        }
        bg.gameObject.SetActive(true);
        progressSlider.gameObject.SetActive(true);
        AudioSourceManager.Ins.Play(AudioEnum.UI);
        StartCoroutine(loginMy());
    }