wangguan
2020-12-22 ca7b565cd73e47a4c83189e35544c892b781cea1
Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
@@ -56,6 +56,7 @@
        /// 可以放置的
        /// </summary>
        public Material canPlaceMat;
        public Material canNotPlaceMat;
        /// <summary>
        /// 放置在当前位置
@@ -197,6 +198,11 @@
        }
        public void SetWarning(bool isOn)
        {
            canPlaceRenderer.material = isOn ? canNotPlaceMat : canPlaceMat;
        }
        /// <summary>
        /// 塔的虚影
        /// </summary>
@@ -288,6 +294,11 @@
                        if (tileRenderer != null && openMat != null)
                            tileRenderer.sharedMaterial = openMat;
                    }
                    if (canPlaceRenderer.material == canNotPlaceMat)
                    {
                        SetWarning(false);
                    }
                    break;
                case PlacementGridType.EGridDestroyed:
                    if (tileRenderer != null && destroyedMat != null)