Assets/Scripts/TowerDefense/Input/TowerDefenseKeyboardMouseInput.cs
@@ -192,7 +192,7 @@ // 开启相应的兵线: Tower tw = m_GameUI.FindTowerWithGridIdx(m_GameUI.currentGrid.x, m_GameUI.currentGrid.y); if ((tw != null) && (tw.bInAttackMode)) LevelManager.instance.startWaveLine(m_GameUI.currentGrid.x, false, tw.attributeId); LevelManager.instance.startWaveLine(m_GameUI.currentGrid.x, false, tw.ElfId); } } else // RMB cancels