chenxin
2020-12-02 cc7ed63c3efab2640c9cc56225519ab187fd7cbc
Assets/Scripts/TowerDefense/UI/HUD/TowerInfoDisplay.cs
@@ -1,4 +1,5 @@
using TowerDefense.Towers;
using KTGMGemClient;
using TowerDefense.Towers;
using UnityEngine;
using UnityEngine.UI;
@@ -68,13 +69,12 @@
      /// <param name="levelOfTower">The level of the tower</param>
      public void Show(Tower tower, int levelOfTower)
      {
         if (levelOfTower >= tower.levels.Length)
         if (levelOfTower >= ElfUpgradeData.MaxTowerLevel)
         {
            return;
         }
         TowerLevel towerLevel = tower.levels[levelOfTower];
         TowerLevel towerLevel = tower.CurrentTowerLevel;
         DisplayText(towerName, tower.towerName);
         DisplayText(dps, towerLevel.GetTowerDps().ToString("f2"));
         DisplayText(level, (levelOfTower + 1).ToString());
         DisplayText(dimensions, string.Format("{0}, {1}", tower.dimensions.x, tower.dimensions.y));
      }