chenxin
2020-12-02 cc7ed63c3efab2640c9cc56225519ab187fd7cbc
Assets/Scripts/TowerDefense/UI/HUD/TowerSpawnButton.cs
@@ -80,14 +80,7 @@
      {
         m_Tower = towerData;
         if (towerData.levels.Length > 0)
         {
            TowerLevel firstTower = towerData.levels[0];
         }
         else
         {
            Debug.LogWarning("[Tower Spawn Button] No level data for tower");
         }
            TowerLevel firstTower = towerData.CurrentTowerLevel;
         if (LevelManager.instanceExists)
         {