Assets/Scripts/TowerDefense/UI/HUD/TowerUI.cs
@@ -80,11 +80,6 @@ // TEST CODE TO DELETE: if (m_Tower != null) GameUI.instance.startDragTower(m_Tower); /** 以下代码用于测试合成: if((!m_Tower.isAtMaxLevel) && GameUI.instance.deleteSameLvlTower( m_Tower)) { GameUI.instance.UpgradeSelectedTower(); }*/ return; } else @@ -98,7 +93,7 @@ if (upgradeButton != null) { upgradeButton.interactable = true; bool maxLevel = m_Tower.isAtMaxLevel; bool maxLevel = m_Tower.IsMaxLevel; upgradeButton.gameObject.SetActive(!maxLevel); } LevelManager.instance.currency.currencyChanged += OnCurrencyChanged;