Assets/Scripts/Common/GameConfig.cs
@@ -50,7 +50,10 @@ /// 是否是新手 /// </summary> public static bool IsNewbie = false; /// <summary> /// 是否JSON读取完毕 /// </summary> public static bool JsonReadDone = false; /// <summary> /// 新手模式是否可以推拽塔 /// </summary> @@ -81,6 +84,11 @@ /// </summary> public static int SkillLevel; /// <summary> /// 是否随机合成塔 /// </summary> public static bool CreateRandomTower = true; #region 各个塔的偏移量 public static Vector3 fireScale = new Vector3(1.92f, 1.92f, 2.208f); public static Vector3 woodScale = new Vector3(1.5f, 1.5f, 2.82f);