Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs
@@ -430,7 +430,7 @@ if (fInEnergy <= 0) { fireState = false; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.FireTowerChargeEnd); //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.FireTowerChargeEnd); fInEnergy = 0.0f; energyCalTime = 0.0f; towerPtr.energyCtl.SetEnergyProgress(0);