Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
@@ -92,6 +92,7 @@
        private void ShowGameOverPanel()
        {
            EndlessRandomTower.instance.SetCountDown(false,true);
            GameObject go = Instantiate(Resources.Load<GameObject>("Prefabs/GameOverPanel"), GameObject.Find("UICamera/BottomCanvas").transform);
            EventCenter.Ins.Add((int)KTGMGemClient.EventType.GameOverEnd, GameOverEnd);
        }