Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -1152,7 +1152,7 @@ if (checkTowerPlaceTower != null) { Debug.Log(checkTowerPlaceTower.name); //Debug.Log(checkTowerPlaceTower.name); if (m_CurrentTower.controller.towerFeature == EFeatureTower.NULL) {