Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -261,7 +261,12 @@ public void SetCountDown(bool isOn, bool isReset = false) { isCountStartDown = isOn; if (isReset) countDownTime = 0; if (isReset) { countDownTime = 0; if (needClickPS.isPlaying) needClickPS.Stop(); } } float countDownTime = 0f; float countDownLimit = 5f; @@ -274,7 +279,7 @@ if (isCountStartDown) { countDownTime += Time.deltaTime; Debug.Log("倒计时中"); //Debug.Log("倒计时中"); if (countDownTime > countDownLimit) {