Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -261,7 +261,12 @@
    public void SetCountDown(bool isOn, bool isReset = false)
    {
        isCountStartDown = isOn;
        if (isReset) countDownTime = 0;
        if (isReset)
        {
            countDownTime = 0;
            if (needClickPS.isPlaying)
                needClickPS.Stop();
        }
    }
    float countDownTime = 0f;
    float countDownLimit = 5f;
@@ -274,7 +279,7 @@
        if (isCountStartDown)
        {
            countDownTime += Time.deltaTime;
            Debug.Log("倒计时中");
            //Debug.Log("倒计时中");
            if (countDownTime > countDownLimit)
            {