Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs @@ -329,7 +329,7 @@ m_FireTimer = 1 / fireRate; // 多倍攻速: if (fInEnergy > 0.0f) m_FireTimer = m_FireTimer / 3.0f; m_FireTimer = m_FireTimer / 5.0f; } }