| | |
| | | backgroundImg = transform.Find("Button").GetComponent<Image>(); |
| | | |
| | | towerBuyBtn = GameObject.Find("UICamera/BottomCanvas/Panel/TowerBuyBtn"); |
| | | towerBuyBtnPos = new Vector2(215, -862); |
| | | RectTransform tmpTs = towerBuyBtn.GetComponent<RectTransform>(); |
| | | |
| | | float tmpOffect = tmpTs.anchoredPosition.y - (transform.parent.parent.GetComponent<RectTransform>().sizeDelta.y * 0.5f); |
| | | towerBuyBtnPos = new Vector2(215, tmpOffect); |
| | | //towerBuyBtnPos = new Vector2(215, -862); |
| | | Debug.Log(tmpOffect); |
| | | |
| | | |
| | | tipsUI = transform.Find("Tips").gameObject; |
| | | tipsUI.transform.SetAsLastSibling();//把tips放在最下面 |
| | | |