Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -630,6 +630,10 @@ if (bGameStart) { startTime += Time.deltaTime; if (startTime >= JsonDataCenter.DOUBLE_GEM_TIME) EndlessGameUI.instance.UpgradeAllTowerMinLevel(1); timeTextNew.text = ConvertTime((float)Math.Ceiling(startTime)); }