Assets/Scripts/TowerDefense/UI/EndlessBossSkill/EndlessBossSkillManager.cs
@@ -1,4 +1,3 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using Core.Utilities; @@ -264,6 +263,8 @@ return new BossSkillBubbleBomb(data); case EndlessBossSkillType.WoodPile: return new BossSkillWoodPile(data); case EndlessBossSkillType.BondageBubble: return new BossSkillBondageBubble(data); } return null;