liuzhiwei
2020-12-04 df178fec76b6f6fed0326ff9f07bef2206dd75f9
Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
@@ -116,19 +116,21 @@
            EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessLevelCompleted);
            EndlessUIStart.instance.Pause();
            int showFavorite = PlayerPrefs.GetInt("GemBattleFavorite");
            if (showFavorite == 0)
            {
                GameObject go = Instantiate(Resources.Load<GameObject>("UI/Favorite/FavoritePanel"), this.transform.parent.parent);
                FavoritePanelUI panelUI = go.GetComponent<FavoritePanelUI>();
                panelUI.SetAC(ShowPanel);
            }
            else
            {
                ShowPanel();
            }
            // int showFavorite = PlayerPrefs.GetInt("GemBattleFavorite");
            // if (showFavorite == 0)
            // {
            //     GameObject go = Instantiate(Resources.Load<GameObject>("UI/Favorite/FavoritePanel"), this.transform.parent.parent);
            //     FavoritePanelUI panelUI = go.GetComponent<FavoritePanelUI>();
            //     panelUI.SetAC(ShowPanel);
            // }
            // else
            // {
            //     ShowPanel();
            // }
        }
        private void ShowPanel()