Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -176,8 +176,8 @@ HideUIMask(); countDownTextNew.text = ""; countDownTextNew.gameObject.SetActive(false); //GameObject go = Resources.Load<GameObject>("UI/Guide/GuidePanel"); GameObject guideObj = Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), transform.Find("Panel")); GameObject prefab = Resources.Load<GameObject>("UI/Guide/GuidePanel"); GameObject guideObj = Instantiate(prefab, transform.Find("Panel")); guideObj.GetComponent<RectTransform>().offsetMin += tmpOffect; AddGuideEvent(); }