chenxin
2020-10-27 e33d0e85cf5d01e953d95197488eeffc67835f3a
Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -80,6 +80,10 @@
            Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), this.transform);
            AddGuideEvent();
        }
        GameConfig.EndlessOpenAttackTowerCount = 0;
        GameConfig.EndlessBuyTowerCount = 0;
        GameConfig.EndlessPortUseSkillTowerCount = 0;
    }
    /// <summary>
@@ -167,14 +171,14 @@
    /// </summary>
    private void SkillRelease()
    {
        EndlessLevelManager.instance.RestartWave();
        int attributeId = 99902;
        int level = 1;
        int waveLineIndex = 2;
        int waveLineIndex = 1;
        // 播放特效,并处理伤害.
        EndlessWaveLineManager.instance.PlayWaveLineEffect(waveLineIndex);
        AgentInsManager.instance.ExecWavelineAttack(waveLineIndex, attributeId, level, false);
        ++GameConfig.EndlessPortUseSkillTowerCount;
        StartCoroutine(Delay1());
    }
@@ -182,8 +186,6 @@
    {
        yield return new WaitForSeconds(1f);
        EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.SkillReleaseDone);
        GameConfig.IsNewbie = false;
        EndlessLevelManager.instance.PauseWave();
    }
    /// <summary>
@@ -192,7 +194,7 @@
    private void NewbieGuideEnd()
    {
        EndlessLevelManager.instance.RestartWave();
        GameConfig.IsNewbie = false;
        GameConfig.IsNewbieGuideCompleted = true;
    }
    /// <summary>