chenxin
2020-12-01 e36f2a3ac098d6e89d3882f3354ec69c07e71e16
Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs
@@ -1658,7 +1658,7 @@
        /// <param name="x"></param>
        /// <param name="y"></param>
        /// <param name="val"></param>
        public void generateBloodText(Vector3 wpos, float val, bool crit = false, bool doubleHit = false, bool poison = false)
        public void generateBloodText(Vector3 wpos, float val, bool crit = false, bool poison = false)
        {
            if (Mathf.FloorToInt(val) == 0) return;
@@ -1680,8 +1680,6 @@
            {
                tm.GetComponent<Transform>().SetParent(GameObject.Find("BattleMainUI").GetComponent<Transform>(), true);
                string bloodStr = "";
                if (doubleHit)
                    bloodStr += "Dble!";
                if (crit)
                    bloodStr += "Crt!";
                bloodStr += "-";