Assets/Scripts/TowerDefense/Agents/HomeBaseAttacker.cs
@@ -53,6 +53,7 @@ { if (!EndlessLevelManager.instanceExists) { //Debug.Log("开始扣血"); m_FinalDestinationDamageableBehaviour.TakeDamage(damager.finalDamage, transform.position, agent.configuration.alignmentProvider); PlayerHomeBase homebase = m_FinalDestinationDamageableBehaviour.GetComponent<PlayerHomeBase>(); if (homebase && (!homebase.isDead))