wangguan
2020-12-23 e785622cb685fcebca2902ded86613e1dbc3da66
Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
@@ -295,10 +295,8 @@
                            tileRenderer.sharedMaterial = openMat;
                    }
                    if (canPlaceRenderer.material == canNotPlaceMat)
                    {
                        SetWarning(false);
                    }
                    SetWarning(false);
                    break;
                case PlacementGridType.EGridDestroyed:
                    if (tileRenderer != null && destroyedMat != null)