chenxin
2020-11-28 eafda00b2799204f913a11c835bd9ca7c64dd1e7
Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
@@ -83,9 +83,8 @@
            panelUI.SetData($"成绩 {EndlessLevelManager.instance.CurrentLevel}关 {EndlessLevelManager.instance.WaveManager.CurrentWaveIndex}波", EndlessScoreData.CurrentSocre);
            panelUI.SetPlayEffectAC(PlayEffect);
            //GameObject.Find("UICamera/BottomCanvas").GetComponent<Canvas>().enabled = false;
            CanvasGroup canvasGroup = GameObject.Find("UICamera/BottomCanvas/Panel").GetComponent<CanvasGroup>();
            canvasGroup.alpha = 0;
            canvasGroup.interactable = false;
            EndlessUIStart.instance.GameOver();
            return;
            // RefreshFinalWave();