wangguan
2020-10-29 ec470d94294e7a2e90699aded8f318787c1b8408
Assets/Scripts/GameAnalytics_SDK/GA_SDK_Manager.cs
@@ -57,7 +57,8 @@
    public string GetDeviceId()
    {
        return TalkingDataGA.GetDeviceId();
        //return TalkingDataGA.GetDeviceId();
        return "";
    }
    /// <summary>
@@ -67,12 +68,12 @@
    public void SDKInit(string channelId)
    {
        Debug.Log("Unity SDK  init begin channelId:" + channelId);
        TalkingDataGA.BackgroundSessionEnabled();
        TalkingDataGA.OnStart("B220F5C737384030947B202F19E32086", channelId);//appID是定死的
        //TalkingDataGA.BackgroundSessionEnabled();
        //TalkingDataGA.OnStart("B220F5C737384030947B202F19E32086", channelId);//appID是定死的
        Debug.Log("Unity SDK  init completed ");
    }
    TDGAAccount account;//当前账户
    //TDGAAccount account;//当前账户
    /// <summary>
    /// 登录,使用自定义的
@@ -80,8 +81,8 @@
    /// <param name="deviceID"></param>
    public void Login(string deviceID)
    {
        account = TDGAAccount.SetAccount(TalkingDataGA.GetDeviceId());
        account.SetAccountType(AccountType.ANONYMOUS);
        //account = TDGAAccount.SetAccount(TalkingDataGA.GetDeviceId());
        //account.SetAccountType(AccountType.ANONYMOUS);
    }
    /*
@@ -340,13 +341,13 @@
        // };
        // TalkingDataGA.OnEvent("action_id", dic);
        TalkingDataGA.OnEvent(actionId, dic);
        // TalkingDataGA.OnEvent(actionId, dic);
    }
    private void OnDestroy()
    {
        Debug.Log("onDestroy");
        TalkingDataGA.OnEnd();
        //TalkingDataGA.OnEnd();
    }
}