Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -55,6 +55,7 @@ if (TDAA_SDKManager.Ins == null) gameObject.AddComponent<TDAA_SDKManager>(); TDAA_SDKManager.Ins.ArriveBattle();//埋点 TDAA_SDKManager.Ins.Statistics(4);//埋点 bVibrate = new bool[4];