Assets/Scripts/TowerDefense/UI/MainMenuScene.cs
@@ -70,7 +70,8 @@ /// </summary> public void cooperateBtnClick() { AudioSourceManager.Ins.Play(AudioEnum.UI); AudioSourceManager.Ins?.Play(AudioEnum.UI); combatBtn.transform.DOKill(); combatBtn.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f); @@ -85,7 +86,7 @@ /// </summary> public void StartGame() { AudioSourceManager.Ins.Play(AudioEnum.UI); AudioSourceManager.Ins?.Play(AudioEnum.UI); combatBtn.transform.DOKill(); combatBtn.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f);