Assets/Scripts/Common/GameConfig.cs
@@ -106,6 +106,11 @@ /// </summary> public static bool InfiniteSkill; /// <summary> /// 关卡完成次数,通关或者是没过关爱心数量为0 /// </summary> public static int GameCompletedCount; #region 各个塔的偏移量 public static Vector3 fireScale = new Vector3(1.92f, 1.92f, 2.208f); public static Vector3 woodScale = new Vector3(1.5f, 1.5f, 2.82f);