wangguan
2020-11-06 f6abd3f706541c72633daa84ba2b47ba1a003d02
Assets/Scripts/Guide/GuidePanel.cs
@@ -3,6 +3,7 @@
using UnityEngine;
using UnityEngine.UI;
using System;
using KTGMGemClient;
using DG.Tweening;
/// <summary>
/// 新手引导UI脚本
@@ -62,7 +63,7 @@
        tmpMask.enabled = false;
        backgroundImg = transform.Find("Button").GetComponent<Image>();
        towerBuyBtn = GameObject.Find("MainUI/TowerBuyBtn");
        towerBuyBtn = GameObject.Find("BottomUI/TowerBuyBtn");
        tipsUI = transform.Find("Tips").gameObject;
        tipsUI.transform.SetAsLastSibling();//把tips放在最下面
@@ -176,6 +177,8 @@
            fire1.gameObject.SetActive(true);
            fire1.transform.Find("Image_2").gameObject.SetActive(false);
            fire1.enabled = false;
            EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayAppearEffect, fire1.transform.position);
        }
    }
    public void Step1_2()
@@ -185,6 +188,8 @@
        DestoryButtonListener(towerBuyBtn);
        SetRimActive(false);
        CloseMask();
        EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayAppearEffect, fire2.transform.position);
        //RemoveButtonListener(towerBuyBtn);
    }
@@ -503,7 +508,6 @@
    #endregion
    #region 拖动效果
    private float dragTimer = 1f;
    private void ShowDragPath(Vector2 startP, RectTransform endP)
    {
        if (!dragHandImg.gameObject.activeSelf)