chenxin
2020-12-05 fa584507591723218b0a6f99ab1d446490e9efa0
Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs
@@ -60,7 +60,7 @@
            LazyLoad();
            BallisticAttack ballisticAttack = damager.GetComponent<BallisticAttack>();
            ballisticAttack.DealDamage((Targetable)damageableBehaviour, ballisticAttack.attributeId, damager.IsEnhancedBullet);
            ballisticAttack.DealDamage((Targetable)damageableBehaviour, damager.IsEnhancedBullet);
            damager.HasDamaged(c.transform.position, damageableBehaviour.configuration.alignmentProvider);
        }