| | |
| | | if (EndlessGameUI.instance.state == EndlessGameUI.State.Building) |
| | | EndlessGameUI.instance.CancelGhostPlacement(); |
| | | |
| | | GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/FinalPanel"), GameObject.Find("MainUI").transform); |
| | | FinalPanel panelUI = go.GetComponent<FinalPanel>(); |
| | | panelUI.SetData("成绩 5关 2波", 777777); |
| | | |
| | | GameObject.Find("BottomUI").GetComponent<Canvas>().enabled = false; |
| | | return; |
| | | |
| | | RefreshFinalWave(); |
| | | RefreshPropList(); |
| | | EndlessMaskUI.instance.Show(); |
| | | SettlementUI.SetActive(true); |
| | | PlayEffect(); |
| | | } |