wangguan
2020-11-11 fd6ed4a1407edac4604fd1c43b5d62329536fc87
Assets/Scripts/GameAnalytics_SDK/TDAA_SDKManager.cs
@@ -5,6 +5,7 @@
public class TDAA_SDKManager : MonoBehaviour
{
    //需要在PlayerSetting中添加宏 TDAA_CUSTOM
    private static TDAA_SDKManager _Ins;
    public static TDAA_SDKManager Ins
    {
@@ -356,7 +357,7 @@
    /// <param name="wave">第几波</param>
    public void WaveDone(int level, int wave)
    {
        Debug.LogError($"玩家达到第{level}关{wave}波");
        Debug.Log($"玩家达到第{level}关{wave}波");
        Dictionary<string, object> dic = new Dictionary<string, object>
        {
            { $"第{level}关{wave}波", 1}