Assets/Scripts/TowerDefense/Agents/Agent.cs
@@ -466,7 +466,8 @@ // 统一管理器内删除当前的Agent: AgentInsManager.instance.removeAgent(this); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessAgentDead, this); if (EnemyData != null) EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessAgentDead, EnemyData.point); base.Remove(); if (m_LevelManager) m_LevelManager.DecrementNumberOfEnemies();