chenxin
2020-11-06 fe4457c2ff07dcea1cccd6886188a334ef9c196b
Assets/Scripts/TowerDefense/Level/EndlessWaveLineManager.cs
@@ -62,7 +62,7 @@
        ps.Play();
        AudioSourceManager.Ins.Play(AudioEnum.FireSkill);
        Destroy(obj, ps.main.duration);
        Destroy(obj, 5f);
    }
    /// <summary>
@@ -82,7 +82,7 @@
        ps.Play();
        AudioSourceManager.Ins.Play(AudioEnum.LightningSkill);
        Destroy(obj, ps.main.duration);
        Destroy(obj, 5f);
    }
    /// <summary>
@@ -124,9 +124,9 @@
    /// 某一个位置攻击塔位放下。
    /// </summary>
    /// <param name="pos"></param>
    public void AttackTowerFixed(int pos)
    public void AttackTowerFixed(int pos, bool playEffect = true)
    {
        if (pos >= waveLineList.Count || waveLineList[pos] == null) return;
        if (pos >= waveLineList.Count || waveLineList[pos] == null || !playEffect) return;
        // 无尽模式改为只有一条兵线
        WaveLineFlash(pos);