wangguan
2020-12-29 452c75675679c44cc39b04bdb7d330d7c5c14d5c
Assets/Scripts/Common/GameConfig.cs
@@ -15,7 +15,7 @@
        public static string NextSceneName = "Endless2D";
        // public static string NextSceneName = "Endless";
        public static bool useSDK = false;
        public static bool useSDK = true;
        public static string Imei;
        public static bool isFirstStart = true;
@@ -111,6 +111,11 @@
        /// </summary>
        public static int GameCompletedCount;
        /// <summary>
        /// 是否提升过所有塔的等级
        /// </summary>
        public static bool IsUpgradeTowerLevel;
        #region 各个塔的偏移量
        public static Vector3 fireScale = new Vector3(1.92f, 1.92f, 2.208f);
        public static Vector3 woodScale = new Vector3(1.5f, 1.5f, 2.82f);