wangguan
2020-12-29 452c75675679c44cc39b04bdb7d330d7c5c14d5c
Assets/Scripts/TowerDefense/UI/EndlessBossCtrl.cs
@@ -54,14 +54,24 @@
            }
            else if (stateInfo.IsName("Boss_Death") && stateInfo.normalizedTime >= 1f)
            {
                BossAnimator = null;
                deadPS = null;
                deadMoney = null;
                Destroy(Body);
                ClearBoss();
                EndlessLevelManager.instance.WaveManager.HideTunel();
            }
        }
        public void ClearBoss()
        {
            BossAnimator = null;
            deadPS = null;
            deadMoney = null;
            if (Body != null)
            {
                Destroy(Body);
                Body = null;
            }
        }
        private void Glint(int skillType)
        {
            Title.sprite = Resources.Load<Sprite>($"{titlePath}{skillType}");