wangguan
2020-12-29 452c75675679c44cc39b04bdb7d330d7c5c14d5c
Assets/Scripts/TowerDefense/UI/EndlessBossSkill/EndlessBossSkillManager.cs
@@ -1,4 +1,3 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Core.Utilities;
@@ -161,7 +160,6 @@
        /// <param name="idList"></param>
        public void Init(List<int> idList)
        {
            Debug.Log("--------------------- 初始化boss技能列表 ---------------------");
            skillIdList = idList;
            for (int i = 0; i < idList.Count; ++i)
@@ -185,7 +183,6 @@
        /// </summary>
        public void ClearSkillList()
        {
            Debug.Log("--------------------- 关卡结束,清空技能列表 ---------------------");
            for (int i = 0; i < skillList.Count; ++i)
            {
                skillList[i].Clear();
@@ -264,6 +261,8 @@
                    return new BossSkillBubbleBomb(data);
                case EndlessBossSkillType.WoodPile:
                    return new BossSkillWoodPile(data);
                case EndlessBossSkillType.BondageBubble:
                    return new BossSkillBondageBubble(data);
            }
            return null;