Assets/Scripts/TowerDefense/UI/EndlessMaskUI.cs
@@ -1,6 +1,4 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Core.Utilities; /** @@ -12,14 +10,20 @@ { public class EndlessMaskUI : Singleton<EndlessMaskUI> { public Image TransparencyMask; public void Show() { gameObject.SetActive(true); if (TransparencyMask != null) TransparencyMask.gameObject.SetActive(true); } public void Hide() { gameObject.SetActive(false); if (TransparencyMask != null) TransparencyMask.gameObject.SetActive(false); } } }