Assets/Scripts/TowerDefense/UI/LookAtSceneCamera.cs
@@ -21,7 +21,7 @@ Invoke("LookAtCamera",0.2f); } private Vector3 offect = new Vector3(0, 0.07f, 0.04f); public Vector3 offect = new Vector3(0, 0.07f, 0.04f); private void LookAtCamera() {