Assets/Scripts/TowerDefense/Towers/Tower.cs
@@ -227,6 +227,9 @@ // // 根据是否是子弹塔防来决定是否显示相应的界面 BulletUICtl buc = this.placementArea.GetBulletUICtl(gridPosition.x); if (buc == null) return; if ((this.eTowerFuntion == ETowerFuntion.BULLET) && (buc != null)) { // 设置数据