Assets/Scripts/TowerDefense/Affectors/Affector.cs
@@ -1,4 +1,5 @@ using Core.Health; using TowerDefense.Towers; using UnityEngine; namespace TowerDefense.Affectors @@ -31,6 +32,11 @@ /// <summary> /// 当前Affactor对应的Tower指针. /// </summary> public Tower towerPtr { get; set; } /// <summary> /// Initializes the effect with search data /// </summary> /// <param name="affectorAlignment">