Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs
@@ -260,8 +260,14 @@ m_TrackingEnemy = targetter.GetTarget( waveLineID, bWoodAffector ); if (m_TrackingEnemy == null) { if (this.towerPtr) towerPtr.setTowerState(false); return; } }else { if (this.towerPtr) towerPtr.setTowerState(true); } if (isMultiAttack) {