Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs
@@ -260,7 +260,13 @@ m_TrackingEnemy = targetter.GetTarget( waveLineID, bWoodAffector ); if (m_TrackingEnemy == null) { if (this.towerPtr) towerPtr.setTowerState(false); return; }else { if (this.towerPtr) towerPtr.setTowerState(true); } if (isMultiAttack)