wangguan
2020-10-27 1cc976d33bfbe7488c85df9d35f28aa6e4360294
Assets/Scripts/Guide/GuideCtrl.cs
@@ -63,6 +63,7 @@
    {
        //Time.timeScale = 0;//游戏暂停,这样会导致协程停止了
        ChangeStep(GuideEnum.Step0);
        GameConfig.CanOpenNewTower = false;
        // switch (step)
        // {
        //     case 2:
@@ -174,6 +175,8 @@
        if (currentIndex == -1)//初始化本步
        {
            CommonDebugHelper.DebugError("第1步开始");
            GA_SDK_Manager.Ins.Statistics(5);//埋点
            currentIndex = 0;
            needIndex = 2;
            panel.SetGuideUI(true);
@@ -189,6 +192,8 @@
        if (currentIndex == -1)
        {
            CommonDebugHelper.DebugError("第2步开始");
            GA_SDK_Manager.Ins.Statistics(6);//埋点
            GA_SDK_Manager.Ins.GuideStep(1);//埋点
            currentIndex = 0;
            needIndex = 2;
@@ -234,6 +239,8 @@
        if (currentIndex == -1)
        {
            CommonDebugHelper.DebugError("第3步开始");
            GA_SDK_Manager.Ins.GuideStep(2);//埋点
            currentIndex = 0;
            needIndex = 2;
            panel.Step2(currentIndex);
@@ -254,6 +261,7 @@
        if (currentIndex == -1)
        {
            CommonDebugHelper.DebugError("第4步开始");
            GA_SDK_Manager.Ins.GuideStep(3);//埋点
            currentIndex = 0;
            needIndex = 2;
@@ -285,6 +293,7 @@
        if (currentIndex == -1)
        {
            CommonDebugHelper.DebugError("第5步开始");
            GA_SDK_Manager.Ins.GuideStep(4);//埋点
            currentIndex = 0;
            panel.Step4(currentIndex, allGuideDic[currentStep][currentIndex]);
@@ -304,6 +313,7 @@
        if (currentIndex == -1)
        {
            CommonDebugHelper.DebugError("第6步开始");
            GA_SDK_Manager.Ins.GuideStep(5);//埋点
            EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateFirstWave);
            panel.Step5(currentIndex, "");
@@ -331,6 +341,7 @@
        if (currentIndex == -1)
        {
            CommonDebugHelper.DebugError("第7步开始");
            GA_SDK_Manager.Ins.GuideStep(6);//埋点
            panel.SetGuideUI(false);
            //恢复出怪
@@ -362,10 +373,12 @@
        if (currentIndex == -1)
        {
            CommonDebugHelper.DebugError("第8步开始");
            GA_SDK_Manager.Ins.GuideStep(7);//埋点
            currentIndex = 0;
            needIndex = 1;
            panel.SetGuideUI(false);
            GameConfig.CanOpenNewTower = true;
            //等待解锁塔
            panel.Step7(currentIndex, allGuideDic[currentStep][currentIndex]);
@@ -387,6 +400,8 @@
        if (currentIndex == -1)//初始化本步
        {
            CommonDebugHelper.DebugError("第9步开始");
            GA_SDK_Manager.Ins.GuideStep(8);//埋点
            GameConfig.CanOpenNewTower = false;
            currentIndex = 0;
            needIndex = 2;
@@ -406,6 +421,7 @@
        if (currentIndex == -1)
        {
            CommonDebugHelper.DebugError("第10步开始");
            GA_SDK_Manager.Ins.GuideStep(9);//埋点
            currentIndex = 0;
            needIndex = 2;
@@ -445,6 +461,7 @@
        if (currentIndex == -1)//初始化本步
        {
            CommonDebugHelper.DebugError("第11步开始");
            GA_SDK_Manager.Ins.GuideStep(10);//埋点
            currentIndex = 0;
            needIndex = 2;
@@ -464,6 +481,7 @@
        if (currentIndex == -1)
        {
            CommonDebugHelper.DebugError("第12步开始");
            GA_SDK_Manager.Ins.GuideStep(11);//埋点
            currentIndex = 0;
            needIndex = 1;
@@ -499,6 +517,7 @@
        if (currentIndex == -1)//初始化本步
        {
            CommonDebugHelper.DebugError("第13步开始");
            GA_SDK_Manager.Ins.GuideStep(12);//埋点
            currentIndex = 0;
            needIndex = 3;
@@ -516,7 +535,13 @@
    private void Finish()
    {
        UnityEngine.Debug.Log("新手指导已经完成了");
        gameObject.SetActive(false);
        GA_SDK_Manager.Ins.GuideStep(13);//埋点
        GameConfig.CanOpenNewTower = true;
        EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GuideFinish);
        Destroy(gameObject);
        //gameObject.SetActive(false);
    }
    #endregion