River Jiang
2020-10-27 1f5eda1c9d22a3676298751c7282a5874f13bed0
Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs
@@ -259,6 +259,7 @@
               this.energyCalTime += Time.deltaTime;
               float process = energyCalTime % 11.0f;
               int proint = (int)Math.Floor(process);
               proint += towerPtr.uiProOffset;
               towerPtr.energyCtl.SetEnergyProgress(proint);
               if (proint == 10)
               {