Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs
@@ -32,6 +32,8 @@ // 对应放置TowerGrid的类. protected TowerPlacementGridEndless towerGrid; private bool isOpenTower = false; // Start is called before the first frame update void Start() { @@ -56,7 +58,11 @@ { if (!GameConfig.CanOpenNewTower) return; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); if (!isOpenTower) { isOpenTower = true; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); } }