chenxin
2020-10-27 38136a34de9aa36bf15ec7471abd56e2cba6c26f
Assets/Scripts/TowerDefense/Towers/Placement/TowerPlacementGrid.cs
@@ -768,7 +768,7 @@
                img.transform.SetAsFirstSibling();
                EnergyUICtl euc = img.GetComponent<EnergyUICtl>();
                arrTowerEnergyUi[x] = euc;
                // euc.gameObject.SetActive(false);
                euc.gameObject.SetActive(false);
            }
            return;