wangguan
2020-10-26 439510ca0d2da7fa0af0496d4a05096841f01f8f
Assets/Scripts/Guide/Mask/RectGuidance.cs
@@ -49,10 +49,12 @@
    /// 事件渗透组件
    /// </summary>
    private GuidanceEventPenetrate eventPenetrate;
    Canvas canvas;
    private void Awake()
    {
        instance = this;
        canvas = GameObject.Find("MainUI").GetComponent<Canvas>();
    }
    public void Init(Image target)
    {
@@ -62,7 +64,6 @@
        {
            eventPenetrate.SetTargetImage(target);
        }
        Canvas canvas = GameObject.Find("MainUI").GetComponent<Canvas>();
        //获取高亮区域的四个顶点的世界坐标
        target.rectTransform.GetWorldCorners(corners);
        //计算高亮显示区域在画布中的范围