| | |
| | | EndlessSettlement settlement = SettlementUI.transform.GetChild(0).GetComponent<EndlessSettlement>(); |
| | | settlement.Init(); |
| | | SettlementUI.SetActive(false); |
| | | |
| | | //查询是否已经做过了新手引导 |
| | | int guide = PlayerPrefs.GetInt("GemBattleGuide"); |
| | | // if (guide == 0) |
| | | // { |
| | | // Debug.Log("需要进行新手引导"); |
| | | // Pause(); |
| | | |
| | | // uiStartMssk.gameObject.SetActive(false); |
| | | // countDownTextNew.text = ""; |
| | | // countDownTextNew.gameObject.SetActive(false); |
| | | |
| | | // Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), this.transform); |
| | | // //bGameStart = true; |
| | | // // 开始关卡 |
| | | // //EndlessLevelManager.instance.StartLevel(); |
| | | // //timeTextNew.gameObject.SetActive(true); |
| | | |
| | | // // 开始播放背景音乐. |
| | | // // if (bgMusic != null) |
| | | // // bgMusic.Play(); |
| | | // } |
| | | |
| | | } |
| | | |
| | | /// <summary> |